Thursday, November 10, 2011
Sunday, October 30, 2011
narrative and stroryboard
In this video I want to show how kinetic structure in the machines is learnt and applied in architecture. I tried to show this process by telling a story of a stick. Let’s call this stick “Little A”.
“Little A” was originally a mechanical element in a machine. It was working properly in this machine until one day, there came a rock to the machine that caused “Little A” dropped out of the machine.
It was rolling and rolling and came to industrial construction site. “Little A” saw there were a lot of cranes and excavators on the site and like the kinetic structure very much so it called its mechanical element friends together to form this structure. A pair of leg is formed which can also be folded and extended.
“Little A” then walked along the site and saw a man holding an umbrella. “Little A” wanted to learn this structure so it formed an umbrella frame and a foldable cover matching the frame.
“Little A” continued walking and felt lonely so it cloned itself a lot of times to walk together. “Little A” folded its structure to become smaller.
It began to rain when “Little A” walked into a park, so “Little A” extended its huge umbrella to become a temporary shelter. People around all gathered under the shelter. After the rain stopped, “Little A” folded itself again and walked away; looking for somewhere else it is needed.
This story shows the application of foldable shelters in architecture was inspired by the kinetic structure in mechanization. The foldable shelter is easy to install and remove which will not take a lot of place and time, and is also easy to maintain.
Wednesday, October 19, 2011
300words narrative
200 words article review
reference:
Madalina Wierzbicki-Neagu, “Unfolding Architecture – Study, Development and Application of New Kinetic Structure Topologies” , http://cumincad.scix.net/cgi-bin/works/Show?_id=acadia05_246&sort=DEFAULT&search=Mechanical%20Space&hits=1975
Tuesday, October 18, 2011
150 first rough narrative
I may divide the video into 3 parts. The first part is to show the natural material like stones or trees are carved into some particular shape to compose a building, which is a long time period.
The second part will show the architecture just leave the stones and wood in their original status and to compose a building. This part will be quite short to emphasize the improvement of efficiency.
The third part will show the same composition transferred from a machine to a building.
Thursday, September 1, 2011
Wednesday, August 31, 2011
150 words narrative
15 images
http://www.fanpop.com/spots/The-Sun-national-geographic-6772908-800-600
http://www.fanpop.com/spots/national-geographic/images/6788619/title/tectonics-wallpaper
http://www.myfreewallpapers.net/fantasy/pages/steampunk-landscape.shtml
http://psp.88000.org/12_-_NY_City_at_Night.htm
http://www.fanpop.com/spots/national-geographic/images/6761345/title/landscape-wallpaper
http://emulatespike.deviantart.com/art/Internal-Struggle-7762994
http://www.texturepalace.com/gallery/ink/0117/ink_texture_big_05_texturepalace.jpg
http://www.crystalxp.net/galerie/img/img-wallpapers-building-dream-sangohanama-6312.jpg
http://wallpaper-s.org/20_~_Dragons_Battle_Fantasy.htm
http://fc07.deviantart.net/fs12/i/2006/307/b/f/Abstract_Ink_Design_by_Aggiepuff.jpg
http://tieba.baidu.comp1177897089
http://www.aitupian.com/show/2/61/aa0dc5ac40249d52.html
http://lor.deviantart.com/art/Internal-Struggle-831144
“Hypertextural Picturesque” and “Systemic Delay” summary
The article “Systemic Delay” raised the term systemic delay which means temporal interstice of conceptual development between initial idea and its material form. Prior forms of design processes, ie material process, however abstract, depend on a linear correspondence between concept, form and representation.
Thursday, August 11, 2011
Wednesday, August 10, 2011
Wednesday, August 3, 2011
15 images
http://ideamapping.ideamappingsuccess.com/IdeaMappingBlogs/files/2010/08/Teresa-Procter-Idea-Map-or-Mind-Map-of-Summer-Plans.jpg
http://images2.layoutsparks.com/1/240940/size-matter-butter-fly.jpg
http://www.wallpaperbase.com/wallpapers/military/othermilitary/other_military_1.jpg
http://wall.alphacoders.com/images/Military/Military-Aircraft-41572.jpg
http://www.mechanize.net/_gallery/mechanization.jpg
http://ifolderlinks.ru/files/U1/07/20/dlya_elfika_military-wallpaper.jpg
http://frankchester.comwp-contentuploadsgallerytetrahedron2tetrahedrontransformation2.jpg/
https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgN7kE2i2lUjuDHsy4JX5u0rW2K29EU1mr1AwvR2s7AS2ShXwJx4Bmvhlr-R_CGZ0GPFW5WrmsMvybnwJzfommgE2ekgLHHjR1W_cY1R7ObvBWgmrMU5ntlPBeQstky4iSJGHcZRbW5b3s/s1600/energy+efficiency.jpg
http://www.mechanize.net/_gallery/depressed.jpg
http://dekstopwallpaper.orgmilitary-aircraft-desktop-wallpaper-thunderbird-usaf-picture.html/
http://www.thepurists.net/Patrons/Members/AlbertoS/Vacheron/Calibre_2450_1.jpg
http://www.planetbenz.com/wp-content/plugins/wp-o-matic/options/76de3_new-engines-in-the-s-class-the-new-standard-for-efficiency-2.jpg
http://yourhomeconstruction.com/sites/5356/construction408661.jpg
150 words summary
In my point of view, it was the requirement of efficiency which related machine and architecture together. The first time machine linked with the norm of efficiency was in the field of military, which contribute to the development of mechanization. Architects first designed by using Form Idea, but after connecting architecture to mechanization, the form of the product was actually determined by matter, which is by material and physical size. This change made the design process more efficiency as there was no need for architects to test every Form Idea. After a few studies carried by Galileo, he transferred the observations on machined to construction elements such as pillars, which cause the complete building fabric seen in analogy with the machine. When a building was regarding as a “machine”, it means that the concept and methods used in the design were contained in mechanics. The design form is more dependent on the matter, not the idea by being machine like.