Wednesday, August 31, 2011

150 words narrative

During the design process in architecture, there was a battle between Form Idea and Matter. It was argued a lot whether the design should be based on the ideas or on the matter of the products. However, due to the requirements of efficiency, architecture was connected to mechanization and afterwards, the form of the products was determined by matter, i.e. the material and physical size. After exploring both ways of design, the architects found that there was an inevitable relationship between idea and matter. The matter design process needed to incorporate with the idea in order to make good designs. It’s just like the swordsmanship in Chinese, cooperation gives out more power in the battle. Therefore in my animation I made two swords which represent idea and matter respectively. They first explored their own ways separately and fight with each other. Finally they found only if they combined together can create the strongest power.

peer review

15 images







http://www.fanpop.com/spots/The-Sun-national-geographic-6772908-800-600




http://www.fanpop.com/spots/national-geographic/images/6788619/title/tectonics-wallpaper




http://www.myfreewallpapers.net/fantasy/pages/steampunk-landscape.shtml




http://psp.88000.org/12_-_NY_City_at_Night.htm




http://www.fanpop.com/spots/national-geographic/images/6761345/title/landscape-wallpaper



http://emulatespike.deviantart.com/art/Internal-Struggle-7762994




http://www.texturepalace.com/gallery/ink/0117/ink_texture_big_05_texturepalace.jpg





http://www.crystalxp.net/galerie/img/img-wallpapers-building-dream-sangohanama-6312.jpg



http://wallpaper-s.org/20_~_Dragons_Battle_Fantasy.htm





http://fc07.deviantart.net/fs12/i/2006/307/b/f/Abstract_Ink_Design_by_Aggiepuff.jpg





http://tieba.baidu.comp1177897089





http://www.aitupian.com/show/2/61/aa0dc5ac40249d52.html




http://lor.deviantart.com/art/Internal-Struggle-831144

“Hypertextural Picturesque” and “Systemic Delay” summary

The article “Hypertextual Picturesque” illustrates the relationship between the buildings and the landscape. According to Kata Phusin, the building is not a “machine in the garden”, but a supplemental element of the landscape construed as a picture. The term Hypertextual Picturesque describes architecture of flickering texts and images and is a spatial construction within the computer.
The article “Systemic Delay” raised the term systemic delay which means temporal interstice of conceptual development between initial idea and its material form. Prior forms of design processes, ie material process, however abstract, depend on a linear correspondence between concept, form and representation.